package tetris.data;

public class LPiece extends Piece
{
    @Override
    protected void initPiece()
    {
        piece = new int[][] {
                {0,0,0,0,0},
                {0,0,0,0,0},
                {0,1,1,1,0},
                {0,1,0,0,0},
                {0,0,0,0,0}
        };
    }
    
    @Override
    public int numOrients()
    {
        return 4;
    }
}
